Продолжение легендарной приключенческой игры,
И правда, зачем Америке чисто европейское приключение с героями, придуманными французом? Это же абсурд, здесь люди исключительно в GTA рубятся! Та же участь, по словам президента студии, постигла и многие другие проекты Microids. И вот теперь, игра, по своему геймплею задуманная как кроссплатформенная, может оказаться вынужденным PC-эксклюзивом. Теперь о главном. Всех несогласных с политикой Sony граждан, Эммануэль призывает писать возмущенные письма на supporToSyberia3PS3@microids.com. Я свое отправлю, как только закончу писать этот абзац. И кто знает, может быть, одной хорошей игрой на PS3 станет больше.
RETURNS ON THE SYBERIA 3 ANNOUNCEMENT
Paris, April 17, 2009 - Following the countless messages and questions from fans which followed our announcement on April 1st regarding the launch of Syberia 3, Emmanuel Olivier, President of Microïds, gives more details on that announcement.
“Syberia 3 is not an April Fool's joke. The game is highly expected by the community of fans of adventure games and fans of Kate Walker and it will be launched, it is one of our most strategic projects at Microïds and we have been anticipating it for a long time.
It will be released on PC for sure, however, on PS3, this could actually turn into an April Fool’s joke because SONY is the only decision-maker on this point, as strange as it may seem to some people.
Benoît Sokal, the author of Syberia and Syberia 2, has mentioned several times in the press that he would only participate in a sequel to his masterpiece if he had enough financial means to design and develop an exceptional title. Today Microïds is ready to invest in this ambitious production. But everyone knows that to amortize the development costs of a major video game with that level of quality, it is essential to develop it for multiple platforms, PC and consoles.
However Sony Computer Entertainment has already censured Microïds in 2003 by denying that Syberia was released on PS2 in the United States though it had previously been released in Europe on that console. The same refusal happened for a dozen other Microïds titles for the U.S.
Beyond this censorship of the authors and their producers who believe in their creations and who take the financial risks when building up productions for the console without knowing whether they will be approved or denied by SONY in the last minute, the exorbitant royalties demanded by SONY to manufacture the games on its consoles seriously hamper the financing ability of independent producers. Microïds has paid more than 15 million Euros of royalties to SONY for its entire catalog, which represents 55% of the Microïds turnover for this platform. April Fools? Well no! It is unfortunately the “rule of the game” imposed by SONY.
The revenue shortfalls due to the PS2 games we were not able to sell in the United States, a highly significant territory, coupled with the excessive royalties paid to SONY for the European territories, have so far prevented Microïds from having the ability to reinvest in an ambitious sequel to the Syberia series.
So today we launch an SOS to all fans of the Syberia series: let us rally to support the independent creation and convince Sony to change its rules. Send all your messages of support to: supporToSyberia3PS3@microids.com
SYBERIA 3 on PS3, an April Fool’s? It’s up to SONY!”